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Gaming space opera
Gaming space opera





The introductory material explains what the setting of Orun is, as well as what you will need for the game itself. Each chapter starts with a full-page, full-color piece of art related to the topic introduced in the chapter. The book has a title page, a table of contents, a two-page index, a sample character sheet, a quick reference character creation guide, a map of known space, and three pages of Kickstarter backers. There is a lot of full-color artwork depicting the people and locations of the setting, which captures the wonder and energy of the narrative.

gaming space opera

The book itself has a two-column layout, with “high tech” borders, and centered headers addressing what section of the book you are currently reading. The layout isn’t a standard or even digest-sized book layout, but is instead more of a square presentation (remember Star Wars Saga Edition ?) This review is based on the PDF of Orun: Post-Apotheosis Afro-Centric Space Opera.

gaming space opera

Just as you can watch many space operas and see futuristic versions of European and American military uniforms and clothing styles, Orun models a science fiction setting where clothing, architecture, and gear look like futuristic versions of West African examples. All the details in the book can be understood in context, but the deeper meaning and origin of these terms is even better understood when you learn that, for example, Sopona is derived from the name of a god of smallpox, or that Ikorira is a term that denotes hatred or aversion. The game I’m looking at today, Orun: Post-Apotheosis Afro-Centric Space Opera, uses a lot of West African spiritual terminology to communicate its setting. The fact that I learned about European history and folklore from this practice says a lot about the amount of representation available in games when I was younger. I learned a little about history, and I learned a little about folklore.

gaming space opera

I wanted to understand the origins and connotations of those words, so I wasn’t just repeating what I had read without reflection.īy doing this, I learned about the origins of many European words, and how similar concepts appeared in different locations. The longer I engaged with the hobby, the more I started to look up the words I was encountering, especially when multiple words seemed to be similar from context. When I first started playing roleplaying games, I learned a lot of words from context.







Gaming space opera